L2LegacyWorld Interlude x10 · Classic PvP
Mid-Rate Interlude · x10

Legacy Prime — Server Features

Complete breakdown of rates, rules, systems, and gameplay features.

Server Concept

Legacy Prime is the flagship server of L2LegacyWorld — a Lineage 2 Interlude experience built on three unbreakable commitments: No Dualbox, Never Wipe, and No Pay-to-Win. At x10 Mid-Rate, progression is meaningful without becoming a second job. You advance, build your character, fight for territory, and contribute to a living server economy from day one.

Classic Interlude mechanics are preserved in full — no chronicle-breaking customisations, no private-server gimmicks. Balanced class patches and active GM oversight ensure a clean competitive environment throughout the server's lifespan.

No Dualbox One account per player. Enforced at hardware level.
Never Wipe Your progress is permanent. The server does not reset.
No Pay-to-Win Cash shop is cosmetics only. Zero stat or gear advantages.
x10 Mid-Rate Real Interlude feel — progression without the grind wall.
Classic PvP Open-world PvP, clan wars, siege, Olympiad — all active.
Grand Opening October 10, 2026. All content live from day one.

Server Rates

Experience & SP
EXP Rate x5 · VIP x10
SP Rate x5 · VIP x10
Party EXP Bonus Standard
Party SP Bonus Standard
Drops & Adena
Adena Rate x1.5 · VIP x3
Drop Rate x1.5 · VIP x3
Spoil Rate x1.5 · VIP x3
Seal Stones x1.5 · VIP x3
VIP Rune: Base rates apply to everyone. The VIP Rune doubles them — EXP/SP go from x5 to x10, and Adena/Drop/Spoil/Seal Stones from x1.5 to x3. Epic boss drops follow individually balanced rates to protect the economy.

Quest Rates

Quest Type Multiplier
Quest EXP x1.5 · VIP x3
Quest SP x1.5 · VIP x3
Quest Adena x1.5 · VIP x3
Quest Drop Items x1 — x3 (varies by quest)
Seal Stone Quests x1.5 · VIP x3
Class Change Quests 1st & 2nd Free · 3rd via Quest
Noblesse Quest Full Quest
Sub-Class Quest Full Quest
Class transfers: Your 1st and 2nd class transfers are free at the class master NPC. The 3rd class transfer, Noblesse and Sub-Class keep their full retail Interlude quest chains — earn them the classic way.

Gameplay

  • No dualbox — hardware-level enforcement. One account per player, no exceptions.
  • Auto-loot toggleable per player — choose auto or classic manual pickup. Spoil is always manual.
  • Auto-learn skills — no spellbook hunting for regular skills.
  • Shift + Click any monster to see its full drop list in game.
  • Alt + Click a buff icon to cancel that single buff.
  • 200 inventory slots on every character.
  • Offline shops stay up for 2 days, then the character is kicked automatically.
  • Player-run shops available in all towns (private store: sell, buy, manufacture).
  • "Find Store" — advanced shop search NPC Nova available in every town.
  • Type .trycosmetic to preview any cosmetic item on your character before buying.
  • Appearance system with exclusive effect costumes (wearing a costume hides your cloak).
  • Click a Life Stone in your inventory to use it directly.
  • Lock your character with a PIN via the Community Board for extra account safety.
  • Daily attendance check — log in every day and claim rewards.
  • Daily and weekly missions with progression rewards.
  • Boss areas are flagged PvP zones — fighting over epics is part of the game.
  • Press & to talk in Global chat — 5 messages per day per player.
  • Global shout channel active from level 20.
  • Anti-bot system active with hardware ID verification on every login.
  • GM events hosted regularly — all announcements made on Discord first.
  • Safe log-out only available in towns or designated peace zones.
  • All standard Interlude quests are available and fully functional.
  • Starting Adena: 0 — no starter packs, clean economy from day one.
  • 1st and 2nd class transfers are free at the NPC — 3rd class via its full quest.
  • Scheme Buffer NPC in all major towns — save up to 4 custom buff presets.
  • Anti-Zerg system — coming soon.

Buffs

SettingValue
Maximum Buff Slots 22 + 4 Divine
Maximum Dance / Song Slots 12
Buff Duration 2 Hours
Dance & Song Duration 2 Hours
Scheme Buffer NPC Available in all towns
Buffs persist through deathNo — re-buff required
Resurrect with buffs Yes (Resurrection skill)
Scheme Buffer NPC is available in Giran, Aden, Dion, Gludio, Gludin, Goddard, Rune, and Schuttgart. All Prophet, Bladedancer, Swordsinger, Warcryer, Overlord, Hierophant, and Dominator buffs are included.

Items & Enchant

Enchant Rates
Safe Enchant +3
Maximum Enchant +16
Weapon Enchant Glow Special FX +10…+15 · Retail color +16
Normal Scroll Success ~66%
Blessed Scroll Success ~66% (no break)
Normal Fail Result Item crystallises
Blessed Fail Result Drops to +0
Augmentation
Augmentation Available
Life Stone Grades All grades
Skill Types Active, Passive, Chance
Augment while enchanted Yes
Soul Crystals & Divine Inspiration
Soul Crystal Levels Level 1 — 13
Stage Success Rate Standard Interlude
Divine Inspiration Books Obtainable in-game
Maximum Buff Slots (with books)22 + 4

Clans & Alliances

SettingValue
Maximum Clan Members 40
Maximum Clan Level Level 8
Alliance Limit 3 clans per alliance
Clan Academy Enabled
Clan Wars Enabled
Clan Hall Auctions Enabled
Clan Reputation Points Standard rates
All Clan Skills Available
  • Clan creation requires Level 8 and the standard Interlude adena cost.
  • Clan academy members receive an EXP bonus until graduation.
  • Clan war can be declared against any enemy clan regardless of alliance membership.
  • Clan hall ownership provides buffing and crafting NPCs inside the hall.
  • Anti-Zerg system in development — alliance and zerg limits will be announced before launch.

Sub-Class

SettingValue
Sub-Class Quest Simplified
Maximum Sub-Classes 3
Sub-Class Starting Level 40
Sub-Class Max Level 80
Noblesse Quest Simplified
Noblesse Skills Available after quest
Baium Access Requirement Noblesse status
Simplified quests: Sub-class and Noblesse quests have reduced item requirements and key mobs offer guaranteed or boosted drops for required items. The quest chain and NPC dialogue remain completely unchanged.

PvP Events

Team vs Team (TvT)

Two balanced teams fight in a closed arena. Highest kills at the time limit wins. Automated matchmaking — all levels welcome.

Capture the Flag (CTF)

Steal the enemy flag and return it to your base. Tactical coordination and class role diversity win games here.

Deathmatch (FFA)

Free-for-all arena. Every player for themselves. Highest kill count at the time limit wins the event.

Multi Team Battle

Three or more teams clash in one arena. Alliances form and break mid-fight — the last team standing takes the rewards.

Grand Tournament

A big bracket tournament every month — teams sign up, fights are streamed and hosted live, and the champions take top prizes and server-wide fame.

GM Events

Manually hosted by the GM team — trivia, hide-and-seek, custom boss spawns. Announced exclusively on Discord.

Event rewards are exchanged at the Event Manager NPC for consumables, cosmetics, and limited-time items. No combat gear is available via events.

Olympiad

SettingValue
Olympiad Period 2 Weeks
Minimum Battles Required 9 fights
Class-Based Games Enabled
Non-Class Games Enabled
Points per Win +4
Points per Loss −3
Hero Selection Top points per class
Hero Duration 2 weeks (one cycle)
Hero Weapons Available from Hero NPC
Olympiad Enchant Cap +6
  • Heroes gain access to Hero-exclusive skills and the Hero Shout channel.
  • Hero weapons are purchased from the Hero NPC using points accumulated from prior cycles.
  • Olympiad arena: standard Interlude coliseum — no custom map modifications.
  • Only the active class at fight time counts — sub-classes cannot compete.
  • Gear enchanted above +6 is scaled down to +6 inside Olympiad matches.

Castles & Schedule

CastleTerritoryFrequency
Giran Gludio Monthly
Aden Aden Monthly
Dion Dion Monthly
Gludio Gludio Monthly
Goddard Goddard Monthly
Rune Rune Monthly
Schuttgart Schuttgart Monthly
Innadril Innadril Monthly
  • Siege registration opens 48 hours before each castle siege.
  • Both attackers and defenders must register through the Chamberlain NPC.
  • Siege time: Saturdays at 20:00 server time (GMT+2). Schedule confirmed at launch.
  • Castle owners collect territory tax from all player shops in their region.
  • Fortress sieges run every 15 days.

Siege Rewards

RewardDetails
Lord's Advent Bonus While the lord is online, the whole clan gains bonus stats
Territory Tax Income % of all shop sales in territory
Territorial Buff Castle NPC buffs for clan
Dominion of War Buff Available to owning clan only
Castle Merchant Access Exclusive shop items
Clan Reputation Points Bonus CRP on successful siege
Territory Tax: Castle owners set their tax rate (0–15%). All adena transactions within their territory contribute to the castle treasury, collectable at any time by the lord.

World Bosses

All Standard Interlude Raid Bosses
Levels 20–80 · All zones
Random
24–48h window
Anakazel
Cruma Tower — Level 50
36h ±8h
Hekaton Prime
Sea of Spores — Level 55
24h ±4h
Ember
Forest of Mirrors — Level 58
24h ±6h
Gordon
Dragon Valley — Level 70
48h ±10h
Longhorn Golkonda
Plains of Lizardmen — Level 72
36h ±8h
Respawn timers use a random window to prevent monopoly spawn-camping. Boss drops follow balanced rates — endgame recipes and key crafting materials have adjusted chances to match x10 economy pace.

Epic Bosses

Queen Ant
Ant Nest — Level 80
36h ±6h
Open PvP zone
Core
Orbis Temple — Level 80
36h ±6h
Open PvP zone
Orfen
Sea of Spores — Level 80
36h ±6h
Open PvP zone
Zaken
Devi Isle — Level 80
60h ±8h
Instanced + Open
Baium
Tower of Insolence — Level 80
120h ±8h
Noblesse required
Antharas
Dragon Valley — Level 80
192h ±8h
Min. 45 players
Valakas
Fire Valley — Level 80
264h ±8h
Min. 45 players
Frintezza
Imperial Tomb — Level 80
48h ±8h
Instanced — 9 to 27 players
PvP is enabled in all epic boss zones — open combat between clans is expected and part of the experience. Epic jewelry drops are character-bound for 24 hours after looting to prevent immediate transfer.

Market & Economy

  • Player-run economy — all high-tier items are obtained through in-game drops, crafting, and raids. Nothing is sold by the server.
  • Private stores: sell, buy, and manufacture available in all towns. Shops persist through server restarts.
  • Full crafting system — all Interlude recipes available through spoil and drop at x10 rates.
  • Clan hall auctions — clans bid Adena to win clan halls each week.
  • Castle tax system — lords earn a % of all territory adena transactions.
  • Seven Signs competition affects merchant pricing and XP gain each period.
Seven Signs
Period Length 2 Weeks per cycle
Competition Phase First 9 days
Seal Validation Phase Final 5 days
Winner Faction Bonuses Dawn or Dusk benefits apply
Seal Stone Drop Rate x1.5 · VIP x3

Donation Store

The L2LegacyWorld donation store exists solely to cover server costs. It contains zero pay-to-win items — no gear, no stats, no combat advantages. Every available item is either cosmetic or a convenience feature that does not affect player power.

Available in Store
  • Cosmetic weapon and armor appearance stones
  • Character title colour customisation
  • Premium EXP boost (time-limited, non-combat)
  • Expanded offline shop visibility
  • Mount and pet visual skins
  • Name change token (one-time use)
  • VIP account badge (visual only, no stats)
Never Available
  • Equipment of any grade or enchant level
  • Enchant scrolls or life stones
  • Adena or any in-game currency
  • Stat-affecting potions or buffs
  • Raid boss or siege advantages
  • Sub-class or noblesse bypass items
  • Any item unobtainable through gameplay
Our commitment: If an item in the donation store ever provides a gameplay advantage, any player may report it to GM support and receive a full refund on their last purchase. The store inventory is reviewed monthly.